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Three years of AI
My first record of coding with AI was in March 2023 when I was poking around with ChatGPT.
22 February 2026 · 17 min read
- Workflow, April 2026Engineering·1 Apr 2026·2 days ago
This months theme is Github issues, templates, and Whatsapping OpenClaw on a Raspberry Pi to tell Claude what to work on next.
- Skill: Swift Accessibility AgentSkill·7 Mar 2026·3 weeks ago
This is a Claude Code skill you can install right now. The body of this post is the skill itself. To install it, either right-click the **AI-friendly version** link in the header and save it as `SKILL.md`, or point your agent at the URL and ask it to set it up. Or just copy everything below into `~/.claude/skills/swift-accessibility-agent/SKILL.md`.
- Accessibility and AI AgentsEngineering·6 Mar 2026·4 weeks ago
AI agents navigate iOS apps through screenshots by default — slow, expensive, and fragile. The accessibility tree already has everything they need. Here's the pattern, the toolchain, and why the work pays double.
- Connecting Claude Code to Your Second BrainBuilding·5 Mar 2026·4 weeks ago
Claude Code generates useful artefacts — agents, skills, plans — but they live in hidden dotfiles and scattered repos. obsidian-link connects them to your Obsidian vault so they're browsable, searchable, and connected.
- FoundationModels: Quick Reference CheatsheetReference·1 Mar 2026·1 month ago
Everything you need to know about FoundationModels on one page — key types, session patterns, token budget formula, and the 10 anti-patterns. Links into the full reference for every section.
- iOS 26 FoundationModels: Comprehensive Swift/SwiftUI ReferenceReference·28 Feb 2026·1 month ago
Everything you need to know about FoundationModels in Swift — from the availability gotchas through @Generable guided generation, streaming, tool calling, token budgeting, and graceful degradation patterns for production apps.
- Anatomy of a CSS Phone MockupFrontend·27 Feb 2026·1 month ago
A step-by-step walkthrough of how a realistic iPhone frame is built from scratch — bevel gradients, layered shadows, glass shine effects, and mouse-reactive 3D tilt.
- Three years of AIReflection·22 Feb 2026·1 month ago
My first record of coding with AI was in March 2023 when I was poking around with ChatGPT.
- Code Style GuideReference·20 Feb 2026·1 month ago
A practical code style guide built around one principle: every token competes for finite attention. Maximize signal, minimize noise.
- Building a Design System on Mathematical HarmonyFrontend·16 Jan 2026·2 months ago
An in-depth look at how the golden ratio and Fibonacci sequence create a coherent, scalable design system.
- iOS 26 Liquid Glass: Comprehensive Swift/SwiftUI ReferenceReference·16 Nov 2025·4 months ago
Everything you need to know about implementing Liquid Glass in SwiftUI and UIKit — from basics through advanced morphing, performance optimization, and production patterns.